Ubisoft’s free-to-play looter shooter Tom Clancy’s The Division Resurgence, which initially launched on Android and iOS on March 31, made its technique to Steam earlier this month on August 5. Nevertheless, the mobile-to-PC port of the sport is already taking a completely sound whooping within the critiques division for that includes, as one Steam reviewer places it, “heavy menu litter, Loot packing containers, and monetization shortcuts that undoubtedly scream Pay-to-win.”
As noticed by PC Gamer, The Division Resurgence was introduced solely as a cellular title by way of its reveal trailer on July 7, 2022. Ubisoft then determined, after the sport lastly acquired a profitable cellular launch earlier this yr, {that a} PC port of the sport was so as.
Nicely, in the event you had been anticipating the sport to, maybe, be up to date and modernized for PCs, guess once more. It appears that evidently Ubisoft has determined to do the naked minimal with the PC port—though possibly that ought to have been anticipated, contemplating that Ubisoft’s personal recommended specs for The Division Resurgence characteristic GPUs from 2019.
In consequence, the barebones try and differentiate the PC model from the unique Android and iOS launch of the sport has earned it a “Combined” score on Steam, with solely 45 p.c of person critiques, as of this writing, being constructive ones. Gamers are primarily taking problem with the overabundance of microtransactions and the UI that’s clearly ripped straight from the cellular model.
Talking of pay-to-win mechanics, it’s odd that Ubisoft funneled any manpower into porting a lesser, microtransaction-heavy model of The Division over to PC when the primary recreation was on sale for lower than $3 earlier this yr. Precisely why anybody would pay for microtransactions that price greater than the worth of the whole first recreation is past me, however possibly there are some die-hard The Division followers on the market who want one thing to tide them over till Ubisoft pronounces The Division 3.