Mojang has released the latest Bedrock Edition update for Minecraft today, August 4, and this applies a long list of fixes.
Console gamers will see this download as Minecraft update 3.45, and this includes the Drop 3 Experimental Features, alongside a host of bug fixes.
For the complete patch notes, read on.
Minecraft Bedrock Edition 26.40 Live on August 4
Here are the Drop 3 Experimental Features.
Abandoned Camp
- The Abandoned Camp structure is a new kind of structure which can be found in the following biomes:
- Meadow
- Cherry Grove
- Forest
- Birch Forest
- Old Growth Birch Forest
- Flower Forest
- Windswept Forest
- Dappled Forest
- Taiga
- Snowy Taiga
- Old Growth Spruce Taiga
- Old Growth Pine Taiga
- Sparse Jungle
- Bamboo Jungle
- Swamp
- Savanna
- Wooded Badlands
- Pale Garden
- Each of these biomes has its own variant of the structure with design based on that biome
- Certain structure pieces are generic for all biome variants of the structure
- Various Chests and Barrels with loot can be found at Abandoned Camps
- Abandoned camp now generates in Pale Garden and Flower Forest biomes (MCPE-240024) (MCPE-240045)
- Straw Beds can now be found in Abandoned Camps
- Updated Abandoned Camps to place procedural trees
- Fixed wrong potion names in the loot tables for the Abandoned Camp
Dappled Forest
- The Dappled Forest is a new type of forest biome which can be found near cold biomes
- Poplar Trees and fallen Poplar Trees generate here
- Shelf Mushrooms can be found here, placed on Poplar Trees and fallen Poplar Trees
- Red Shrubs generate here
- The following passive and neutral mobs spawn in the Dappled Forest, using their cold variants where applicable:
- Sheep
- Chicken
- Cow
- Pig
- Rabbit
- Fox
- A Dappled Forest variant of the new Abandoned Camp structure can be found here
- Changed biome fog settings to match other forest biomes
- Updated Orange, Red & Yellow Poplar Leaves MERS textures
Graphical
- Added opaque versions to the Poplar leaves to fix black background issue (MCPE-240020)
- Added hinges to Poplar door icon. Also removed 3 pixels from top door texture that didn’t match the palette
- Fixed Poplar sign texture to follow other sign assets
Poplar Trees
- Added the Poplar Tree to the game
- A new type of tree in the Dappled Forest which comes in three color variations:
- Red Poplar Leaves
- Orange Poplar Leaves
- Yellow Poplar Leaves
- Each variant of the tree has its own variant of falling leaf particles matching the color of the leaves
- Poplar Leaves drop Poplar Saplings which will randomly grow into any of the three different variants
- Poplar Saplings can be found in trades with Wandering Trader
- Shelf Mushrooms and Leaf Litter naturally generates on and around Poplar Trees
- The trunk of the trees are made of Poplar Logs
- Poplar Logs can be crafted into a new set of Poplar wood blocks
- Forest ambience sounds are tied to the Poplar Leaf blocks
- Known issue: Some Vibrant Visuals settings are currently not being applied correctly to Poplar Leaf blocks
Red Shrub
- Red Shrub is a new type of decorative plant block that can be found in small patches in the Dappled Forest
- Can be used in the Composter
- Using Bone Meal on a Red Shrub grows a Red Shrub in a random adjacent space if possible
Shelf Mushroom
- A new type of mushroom that generates on Poplar Trees and fallen Poplar Trees
- Can be found in two sizes, small and large
- A small Shelf Mushroom can be grown into a large Shelf Mushroom using Bone Meal
- A large Shelf Mushroom drops two Shelf Mushroom items when broken
- Can be used like other mushrooms to make Stews
- Can be found in trades with Wandering Trader
- Shelf Mushroom has a slight bounciness when stepped on, similar to Beds
Sounds
- Updated ambient sounds for Poplar leaf blocks
- Added custom sound events for Red Shrubs and Poplar leaf blocks
Blocks
- Added Wool Stair blocks and Wool Slab blocks of the following colors:
- Black
- Blue
- Brown
- Cyan
- Gray
- Green
- Light Blue
- Light Gray
- Lime
- Magenta
- Orange
- Pink
- Purple
- Red
- White
- Yellow
Cushion
- The Cushion is an item that the player can place in the world and interact with to sit on
- Can be crafted in 16 colored variants
- Cushions are crafted using 3 Wool Slabs of the same color
- Known Issue: Cushions aren’t currently generating in the Abandoned Camps, but can be found in the creative inventory
Cushion Placement Rules
- A cushion can be placed on any flat surface
- Cushions always align horizontally to the grid, but vertically sit on top of the supporting surface
- Cushions cannot move
- Cushions break if the supporting block is removed
- Cushions do not have collision and can overlap with other objects (except other cushions)
Straw Bed
- Straw Bed is a new type of bed which can be used to sleep through the night without setting your spawn point
- It can only be used once and will be destroyed after use
- It can not be used in the Nether or The End and will be destroyed if you try to sleep on it there
- It is crafted using 3 Hay Bales and will give you 4 Straw Beds
New accessiblity features and bug fixes have also been applied today, and are available below.
Accessibility Features
- Fixed text field narration restarting label and description on every keypress
- Text field now narrates its content when editing is stopped via keyboard or gamepad
- Fixed a bug where Sweet Berry Bush damage did not produce closed captions (MCPE-238265)
- Added a screen distortion option in the accessibility settings that controls how much the screen is distorted by the nausea effect and when going through Nether portals
- Improved furnace screen narration of navigation tabs, toggles and smelting context of furnace slots
- Hovered Items are no longer shown under search bar in recipe book (MCPE-237394)
- The screen no longer jitters when the Screen Distortion accessibility setting is changed (MCPE-239556)
- Fixed the focus indicator on the “More options” button on the start screen so it no longer relies on color alone, adding an underline when the button is focused
Biomes
- Water fog in Sulfur Caves is now more blue than green, to better match Java Edition (MCPE-238660)
Blocks
- Fixed an issue where a ghost block was being created when simultaneously releasing crouch and placing a block on an interactive block such as a Decorated Pot, Item Frame, or Chest (MCPE-189683) (MCPE-234423)
- Potent Sulfur can now erupt through flowing liquids
- Potent sulfur is located after sulfur instead of polished sulfur in the creative inventory
- Custom stairs can now form corners with vanilla stairs outside of Beta
- Removed Observer and Redstone Lamp from the Sulfur Cube’s slow bouncy archetype so they are no longer absorbed by it
- The smoke particles of the TNT block are now emitted less frequently to better match Java Edition (MCPE-239135)
- Limited how long the Sulfur Spikes can grow
- Fences in pre-generated structures (Villages, Woodland Mansions, Ancient Cities, etc.) now connect correctly to their neighbors
- Sulfur and Cinnabar Stairs no longer prevent Chests from opening (MCPE-239689)
- Fixed issue where air would not be replenished by air bubbles (MCPE-239551)
- Azalea and Flowering Azalea are no longer see-through when viewed from below (MCPE-217896)
- Brown and Red Mushrooms can no longer be placed under the sky when it is dark
- With the Minecraft Education features toggle enabled, it is possible to place charcoal again in the Lab Table (MCPE-240097)
- Fixed a miscolored pixel in one of the Sulfur Spike textures
Character Creator
- Fixed error message not showing when importing an invalid custom skin (MCPE-239136)
- Exiting the dressing room no longer automatically saves your character if you have an unequipped color change.
Gameplay
- Minecart entity separation is now working as it previously did prior to 1.21.0 (MCPE-216837)
- Player names will now show as blue when in a party
- Fixed an issue that prevented split-screen join on PlayStation when the primary player was signed in with a local account (MCPE-237456)
- Fixed an issue where a friend’s world could not be joined with the “A” button after dismissing the “Online play is not rated” warning screen
- Fixed arm animation triggering when no block is affected
- Fixed an ID collision when adding split-screen guests on Nintendo Switch, allowing multiple guests to join reliably
- Fixed an issue where structure loot would differ on the same seed (MCPE-239951)
General
- Brown and Red Mushrooms now generate on Crimson Nylium and Warped Nylium no matter the brightness
Graphical
- Guardian and Elder Guardian beams now render with their correct animated textures when Texture Streaming is enabled (MCPE-238393)
- End Crystal beams no longer appear as white cylinders when Texture Streaming is enabled (MCPE-238293)
- Fixed enchantment glint effect disappearing from items with texture streaming enabled after some time passes (MCPE-238317)
- Fixed high resolution textures from Texture Packs appearing blurred when Texture Streaming is enabled (MCPE-238380)
- Fixed Anti-Aliasing not being applied when launching the title in fullscreen mode (MCPE-237155)
- Fixed a rare crash that could occur when relaunching the game near an End gateway beam after changing graphics mode.
- Custom dimension fog color matches the brightness depending on time of day (MCPE-238051)
- Fixed an issue where cloud reflections in water were unusually bright for a few seconds after switching to midnight time in Vibrant Visuals. (MCPE-221546)
- Fixed an issue where component-rendered custom blocks did not show emissive/MER effects when held, dropped, or displayed in item frames or shelves with Vibrant Visuals enabled. (MCPE-237517)
- Clouds, sun, moon, and stars now render when the camera is underwater in Vibrant Visuals
- Fixed corrupted visuals on mobs when using Vibrant Visuals with PBR resource packs that include heightmap textures for actors
- Fixed thrown projectiles rendering as solid colors with Texture Streaming enabled (MCPE-239128)
- Fixed a green outline that could appear on distant blocks when using Vibrant Visuals on some Android devices (MCPE-236296)
- Fixed transparent blocks such as water and ice rendering in front of clouds when Vibrant Visuals is off
- Fixed an issue where insides of a block would not be rendered while taking a screenshot inside the block.
- Fixed clouds rendering in front of transparent blocks such as Glass when Vibrant Visuals is enabled
- Fixed an issue where colored light-emitting blocks no longer emitted light in worlds using the official RTX texture pack. (MCPE-218532)
- Atlas composited textures for blocks now render correctly (MCPE-223126)
- Fixed a rendering issue with Vibrant Visuals where some items and text could be invisible on certain Android GPUs
- Updated supported devices for Vibrant Visuals on Android
Items
- Mobs released from a Bucket no longer carry over their state from before they were captured (MCPE-238275)
- Mobs no longer take fall damage accumulated before being captured
- Mobs captured while on fire are no longer still burning when released
- Mobs captured while suffocating no longer take leftover suffocation damage when released
- Mobs captured shortly after using a Nether portal can now use one again immediately when released
- Mobs no longer keep any status effects they had when captured
- Mobs no longer immediately resume attacking their previous target when released
- The “Bounce” music disc can now be found in abandoned mineshafts when the “Villager Trade Rebalancing” experiment is enabled
- Mobs released from a Bucket no longer retain the movement they had when captured (MCPE-238275)
- Thrown Eggs no longer cause their targets to jump extra high in the air (MCPE-238865)
- Fixed shulker boxes not playing the pickup-pop animation in inventory slots (MCPE-239091)
- Fixed Bundles not reliably playing the pickup-pop animation in the Hotbar when picked up
- Update bed item sprites to match the appearance of their corresponding blocks (MCPE-49850)
- Boats now require fewer hits to break, matching Java Edition (MCPE-62683)
- Boats now regenerate any damage accrued, matching Java Edition
- Arrow damage now scales with velocity instead of being fully randomized (MCPE-161077)
- All arrows fired by mobs using a Crossbow now share the same damage behavior, regardless of the firing mob
- Previously, arrows shot by Piglins were treated as if they were fired from a Bow
- Only arrows fired by mobs using a Bow (e.g. Skeletons and their variants) scale their damage with world difficulty
- Arrows fired by Players or other mobs are no longer affected by difficulty
- The screen no longer flickers when drinking a Milk Bucket while the Nausea effect is active (MCPE-239698)
- Fixed issue where book and quill from pre-26.30 worlds freezes the game (MCPE-239753)
- Arrows of Harming no longer bounce off entities and are now correctly removed on hit (MCPE-239756)
Marketplace
- Updated Marketplace content cards with new pass and rating iconography, refreshed Minecoin visuals, and a notice badge treatment for surfaced states
Character Creator
- Added toast notification when character creator fails to initalize on Realm join
- Fixed an issue where character creator changes could revert to their previous appearance after restarting the game.
Mobs
- Turtles can now be attached to Balloons with the EDU toggle on
- Fixed leashed mobs being incorrectly pulled by Leash Knots (MCPE-237752)
- This could happen to Sulfur Cubes being leashed to Fences, after being hit repeatedly with a Mace, making it look like the Sulfur Cube lost gravity
- Sulfur Cubes no longer push each other when placed on adjacent blocks
- The Sulfur Cube no longer absorbs a block in the player’s hand from further distance than 8 blocks
- The item label for a Bucket of a named Sulfur Cube now includes its absorbed Block (MCPE-238162)
- Sulfur Cubes with a block absorbed can no longer freeze
- The Sulfur Cube and Slime no longer play step sounds when moving around
- The Sulfur Cube no longer destroys snow layers upon its spawning from a Bucket of Sulfur Cube
- A Sulfur Cube that has absorbed a Magma block will no longer apply damage to actors wearing Frost Walker Enchanted Boots (MCPE-238662)
- Sulfur Cubes will now correctly take damage from Hot Sulfur Cubes if they don’t have a block absorbed
- Sulfur cubes are no longer considered hostile:
- They no longer prevent players from sleeping (MCPE-239139)
- They no longer grant the Monster Hunter achievement when killed
- They are no longer attacked by conduits (MCPE-239180)
- Sulfur cubes can now spawn on the surface when the biome is sulfur caves (MCPE-239038)
- Sulfur cubes can now spawn regardless of light level (MCPE-239039)
- Fixed bug where Sulfur Cubes would sink or not be able to move after ejecting their block
- Ender Dragon now deflects projectiles when perching (MCPE-44493)
- Blocked projectiles no longer bounce off targets too early
- Sulfur cubes with a block absorbed now deflects projectiles
- Creative players now deflect projectiles
- Blocks absorbed by a Sulfur Cube are now rendered with the same facing direction as in Java Edition (MCPE-238269)
- High levels of the Strength effect now correctly increase the distance at which a Sulfur Cube with an absorbed block is knocked back
- Sulfur Cubes carrying an absorbed block now emit landing particles when they hit the ground (MCPE-239318)
- Players can no longer get soft-locked when standing inside a Sulfur Cube’s or a Creaking’s bounding box, as they are now able to interact with the entities and blocks around them through the mob
- Applies only when the entities are invulnerable (i.e., Sulfur Cube has a block absorbed, or Creaking has been spawned by a Creaking Heart)
- Replaces the workaround where Creakings would despawn after blocking a player for too long
- Fixed issue where sheep do not eat grass after being sheared (MCPE-239548)
Realms
- Added a Delete button on the Subscriptions tab for expired Realms
- Removed the Realms Subscriptions from the Settings->Subscriptions page
- Updated terms on Realms purchase screen
Realms Hub
- Saves: Manage and restore your automatic and manually saved Realm worlds directly from the Realm Hub.
- Realms Hub is now accessible from the In-game pause menu
- Fixed an error that occurred when opening Realms Hub without Admin permissions
- Prevent Realm owners from modifying admin’s gameplay permissions
- When the client is outdated load the Realm list and allow access to Realms Hub, but the player will be unable to play until they update their game.
- Fixed an issue where the profanity popup wouldn’t show when using profanity in the Realm title or description
- Added in more Realms based tips
- Fixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items
- Fixed an issue where downloading a world from the Realms hub slot screen vs. the Realms edit world screens would result in different names
- Fixed restart modal showing for region settings when no changes were made
- Made various adjustments to the UI under Realms Hub->World->Slots to improve visual clarity and consistency
Sounds
- Fixed Shulker hurt sounds not playing due to mismatched audio file names
- Fixed Pillager celebrate sound not playing due to a typo in the sound definition (elebrate3 > celebrate3)
- Fixed Panda idle, aggressive idle, and worried sounds referencing non-existent audio files, which could cause missing audio
- Sulfur spikes now have their own dedicated block sounds and events
- Updated hurt and death sounds for one of the chicken sound variants
- Main menu music will now start after the initial loading screen to prevent stuttering
- Background music will now stop when a player is close to a playing Jukebox (MCPE-31166)
- Fixed critical hit sounds and some jumping/landing sounds not being affected by the “Player” sounds volume control
- Music now plays in Lush Caves, Meadow, Stony Peaks, Snowy Slopes, Frozen Peaks and in Swamps
Stability and Performance
- Fixed a memory leak in the Character Creator that could cause crashes after extended use on memory-constrained platforms
- Fixed a bug where available storage was not being correctly measured when downloading resource packs to join multiplayer worlds.
- When downloading resource packs to join multiplayer worlds with low available storage, unused cached packs from previous sessions will be cleared to make room for the incoming packs.
- When downloading resource packs to join multiplayer worlds with low available storage, packs will be downloaded one a time to compact the total required space.
- Fixed a potential rare crash related to dimension changes on PlayStation
- Fixed an occasional crash when loading structures
- Added a limit of 512 nested entries in Nbt ListTags and Compound tags (same as Java), this fixed a crash that could occur when loading NBT data with excessively deep nesting of compound and list tags
- Fixed an issue where game sessions were unable to be joined when the system clock was off by over a year.
- Fixed an issue where the game would crash when opening the game from an invite notification on Android.
- Fixed a crash that could occur when backing out of an NPC’s Advanced Settings (MCPE-239589)
- Fixed a crash that could occur when spawning more than one Iron Golem
- Game servers now attempt to self-repair some player connection issues
- Fixed a potential crash issue related to Concrete Powder blocks converting into Concrete.
- Fixed several crashes that could occur
- Fixed a bug where an incorrect device tier was selected on some devices, preventing players from turning on Vibrant Visuals (MCPE-239742)
- Skin and Character Creator packs installed while browsing the Marketplace catalog are now automatically cleaned up using a least-recently-used policy, reducing on-disk usage and improving load times (MCPE-239513)
User Interface
- Added a specific error message when adding or editing an external server with an address and port that already exists
- Fixed missing localized text for the Follow Me, Over There, Simple Clap, and Wave emotes
- The Marketplace Pass accordion is now hidden when the player is in any beta
- When the player is in a beta on PlayStation, Nintendo or iOS, the “Get more” Marketplace button is hidden as well
- Fixed missing Storage Location option in New Storage Tab for Android devices (MCPE-238935)
- Fixed a bug that caused the New Settings Screen to display a deprecated warning modal when enabling text-to-speech while an unsupported language is selected
- Fixed strikethrough alignment for sale prices
- Fixed a bug where some pack configurations would load locally but not when uploaded to Realms.
- Added new variant for Marketplace Bundle UI
- Changed furnace tabs order; furnace recipes reordered
- Pressing “E” while hovering the mouse cursor over the recipe search bar, inputs the letter “E” instead of closing the screen at CraftingScreen and FurnaceScreen
- Fixed Fullscreen mode to remember which screen it was last on
- The Marketplace Pass accordion is now hidden when the player is in any beta
- When the player is in a beta on PlayStation or iOS, the “Get more” Marketplace button is hidden as well
- The fire overlay added to the player has been updated to more closely resemble Java: (MCPE-128988)
- The overlay has been rotated 45 degrees to increase visibility in the center of the frame
- The overlay has been shifted down somewhat to increase visibility across the frame
- Fixed a bug where selected resource and behavior packs were removed from the active list after viewing a pack’s technical details when creating a new world.
- Fix Controller Settings tab behavior when using a Gamepad with the Swap button option active (MCPE-238160)
- Fixed the side panel on the Report Player screen narrating itself as a story post instead of describing the player being reported
- Fixed an issue where non-operator players connected to a dedicated server could see the world seed in the Game Settings menu. The seed and copy-seed button are now hidden for non-operator clients on multiplayer servers
- Hardcore icon is shown correctly on the Hardcore mode switch in the Settings menu (MCPE-239433)
- Renamed the Content tab header on the Marketplace Pass product page to “Included in Marketplace Pass”, surfaced the “ALL PACKS” and “CHARACTER CREATOR SETS” buttons above the pack grid, and moved the descriptive content type block to the bottom of the tab
- Hovered Items are no longer shown under search bar in recipe book (MCPE-237394)
- New social/friends drawer infrastructure with performance fixes.
- Don’t hide the tooltips option when any behavior pack is downloaded (MCPE-184669)
- Improved performance when scrolling the Crafting Recipe Book (MCPE-231750) (MCPE-235811)
- Fixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the “Connecting to Server” modal
- Fixed rare crash that occurred when interacting with items in the UI
- Fixed ‘Remove’ button not eliminating blocks from Creative inventory in Pocket UI
- Fixed a bug where text formatting codes in a resource pack’s name carried over into the rest of the toast notification when the pack was activated or deactivated (MCPE-182130)
- Updated the network disconnection message to direct players to enable ‘Use Mobile Data’ in general settings instead of profile settings
- Fixed a bug where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.
- The Pause Game setting is now rendered in the Main Menu (MCPE-237101)
- Show “Game unpaused” notification over all screens when the pause screen is open (MCPE-229796)
- Fixed a soft-lock that prevented further join attempts after a party leader’s Experience join was blocked by the party eligibility check
- Fixed the “How to Play” button being missing from the Settings menu in Minecraft Education
- Fixed Cloud sync storage banner to not show redundant information that storage is both full and almost full when cloud storage is full (MCPE-240036)
- Fixed the Beacon screen displaying a duplicated header in the Pocket UI
- Create New World list is loaded correctly after deleting world data through the “Manage Worlds” button (MCPE-239804)
- Updated Nintendo Switch terminology for local wireless multiplayer
- Fixed a problem that caused touch scrolling to be unresponsive in creative inventory. (MCPE-236783)
- Fixed an issue that prevented splitscreen players from interacting with Game Settings. (MCPE-237830)
- Updated Marketplace badges to use semantic Tag styling for bordered and spacious variants, with refreshed Tag documentation and tests
- Fixed skin info button not working on expanded skin pack page
- After entering the side bar while spinning the character it will no longer continue to spin by itself
- Players with multiplayer restricted skins can now enter worlds with multiplayer disabled
- Removed space appearing between the chat tab and the social drawer (MCPE-239456)
World Storage
- Added OREUI Storage Settings: Storage Status and Management
- Added cloud backup of Windows worlds, more information can be found at aka.ms/aka.ms/cloudPC
- Adds Cloud Sync support for World data on Windows, ensuring world data is backed up and accessible across devices on that platform.
- Adding a specific error modal when upload to cloud fails due to full cloud storage (MCPE-239104)
- Fix issue where banner presenting “Low Cloud Storage” was displayed briefly when duplicating worlds. (MCPE-239103)
- Updated old world conversion flows in the Storage Settings tab.
For the Technical Changes, check out Mojang’s page about it.
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